Patch 1.2.0 (Tower Farm Terror, October 27, 2026) lists new targets for 202 Progressive challenges: 71 for 12 Civilians, 79 for seven Michael skins and 52 for five weapons. 201 went down, and one kept its number but changed its task (Thomas’s Second Wind). Large cuts include Samhain Michael’s Harvest Moon (90 → 15) and Scorched Michael’s Ash and Ruin (150 → 25). The notes list no Scythe challenges.
Official Tower Farm Terror notes · before and after values as shown on the official post. References and scope below.How to read these tables
The official post, IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗, shows each previous target in red next to the new one. The “Before” and “1.2.0” columns are those two numbers. The last column is the 1.2.0 requirement as written. We counted every row: 202 challenges — 71 Civilian (12 characters), 79 Michael (seven skins) and 52 weapon (five weapons). 201 targets went down and none went up.
As a check, every challenge that also appears in the 1.0.3 list has a “Before” value equal to its 1.0.3 target. IllFonic — Patch Notes 1.0.3 ↗ So these numbers line up with the 1.0.3 tables. These are multiplayer Progressive challenges, not the 36 story-mode chapter challenges. The notes list no Scythe challenges; see Scythe unlock and challenge access.
Seven challenges whose requirement changed
For these, the task itself changed, not only the number (marked * in the tables):
- Lynda – First Aid (10 → 5) and Lifesaver (25 → 20): healing another Civilian now says “health spray” only; the old wording was “health spray or med kit”.
- Thomas – Second Wind (30 → 30): was “remove a Tier 3 Stalk Marker”; now “break free from Michael’s grasp with a defensive item”.
- Hatchet – Bullseye Panic (75 → 50): “in one hit” removed from the thrown-weapon kill.
- Pitchfork – Pinned Down (60 → 50) and Wood-Axe – Woodchipper (105 → 75): “victims in wounded state” became “victims who were already wounded when the execution initiated”.
- Wood-Axe – Splintering Strike (105 → 50): was “kill terrified Residents with one hit”; now “inflict damage that brings victims into a terrified state”.
If your progress was already above the new target
The 1.2.0 notes do not say whether progress already past a lowered target completes automatically. Play one more match that does the relevant action. If it still shows incomplete, use the tracking checklist. Balance changes from the same patch are on 1.2.0 balance changes.
Alexis challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Club Crew | 40 | 30 | Escort 30 Residents to an escape by having them follow you |
| Craftswoman | 30 | 20 | Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 20 times |
| Hung Up | 25 | 20 | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times |
| She’s So Gone | 15 | 5 | Escape with your life without saving anyone 5 times |
| Helping Hand | 80 | 30 | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 30 times |
5 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Annie challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Assertive | 50 | 30 | Approach 30 Residents and successfully convince them of the danger |
| On the Lookout | 35 | 30 | Locate and discover 30 Special Targets during the match |
| Unshaken | 25 | 20 | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times |
| Civic Duty | 4 | 3 | Escape with your life after saving at least 5 Residents 3 times |
4 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Bob challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Batter Up | 30 | 15 | Inflict an attack or act that knocks Michael off his feet 15 times |
| Base Runner | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times |
| Prank Caller | 20 | 10 | Place an unconvincing call to dispatch 10 times |
| Designated Hitter | 40 | 30 | Fight back against Michael by inflicting damage equal to 21% to 49% of his maximum health in a single encounter 30 times |
| Stealing Bases | 25 | 20 | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times |
| Looking For Trouble | 30 | 15 | Have Michael destroy or turn off a noisemaker you activated 15 times |
| Bailing Out | 15 | 5 | Escape with your life without saving anyone 5 times |
| Blindside | 80 | 50 | Successfully knock a Resident, Special Target, or fellow Civilian from Michael’s grasp 50 times |
| Extra Innings | 15 | 10 | Outlast the nightmare and successfully survive the night alive 10 times |
9 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Eric challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Steady Hands | 75 | 50 | Complete a round of the spectator minigame 50 times |
| Midwestern Hero | 80 | 50 | Successfully knock a Resident, Special Target, or fellow Civilian from Michael’s grasp 50 times |
2 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Jennifer challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Wallflower | 20 | 10 | Focus on your own survival by successfully restoring your health using a health spray 10 times |
| Way Out | 40 | 30 | Navigate the environment to discover an alternate escape route 30 times |
| Valedictorian | 20 | 10 | Be the one responsible for fully filling the third police badge meter 10 times |
| Out of Sight | 40 | 15 | Have Michael destroy or turn off a noisemaker you activated 15 times |
| Kind Heart | 30 | 10 | Have a Resident or Special Target you gave your weapon to save someone grabbed or knock down Michael 10 times |
| Unexpected Courage | 45 | 30 | Successfully knock a victim from Michael’s grasp 30 times |
6 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Laurie challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Hidden in Plain Sight | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times |
| Watching the Kids | 45 | 30 | Escort 30 Residents to an escape by having them follow you |
| Final Girl | 15 | 10 | Outlast the nightmare and successfully survive the night alive 10 times |
| Protect the Innocent | 40 | 30 | Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 30 times |
| Not On My Watch | 90 | 50 | Successfully knock a Resident, Special Target, or fellow Civilian from Michael’s grasp 50 times |
| Sole Survivor’s Duty | 5 | 3 | Escape with your life after saving at least 5 Residents 3 times |
6 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Lynda challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| First Aid * | 10 | 5 | Provide medical aid to fellow Civilians by using a health spray to heal another Civilian 5 times |
| Going full out | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times |
| Gossip Girl | 100 | 75 | Perform a good skill check during a conversation or phone call 75 times |
| Quick On Your Feet | 20 | 15 | Evade Michael during a chase long enough to trigger the removal of a Tier 2 Stalk Marker 15 times |
| Fan Club | 40 | 30 | Help a Special Target escape or survive the night after performing a calm, convince, or command action on them 30 times |
| Lifesaver * | 25 | 20 | Provide medical aid to fellow Civilians by using a health spray to heal another Civilian 20 times |
| Like, Calm Down | 25 | 15 | Successfully calm a Special Target who is currently in a terrified state 15 times |
7 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Marcus challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Lone Wolf | 20 | 15 | Focus on your own survival by successfully restoring your health using a health spray 15 times |
| Bait and Switch | 10 | 5 | Cover your tracks by having Michael destroy or turn off a noisemaker you activated 5 times |
| Ghosting | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 20 times |
| Mysterious Stranger | 60 | 40 | Approach 40 Residents and successfully convince them of the danger |
| Off the Grid | 25 | 15 | Navigate to a breaker box that has been sabotaged by Michael and successfully restore power to the structure 15 times |
| Dark Charisma | 45 | 30 | Successfully convince 30 Special Targets of the danger |
| Nomadic Instincts | 15 | 10 | Outlast the nightmare and successfully survive the night alive 10 times |
| Looking Out for Number One | 20 | 5 | Escape with your life without saving anyone 5 times |
8 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Rachel challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Nerves of Steel | 20 | 15 | Evade Michael long enough to trigger the removal of a Tier 1 Stalk Marker 15 times |
| Not Afraid of the Dark | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times |
| Socially Awkward | 20 | 10 | Place an unconvincing call to dispatch 10 times |
| Self-Preservation | 15 | 5 | Escape with your life without saving anyone 5 times |
| Macabre Fascination | 15 | 10 | Outlast the nightmare and successfully survive the night alive 10 times |
| Beyond the Grave | 100 | 75 | Select a perk to give a spectated Civilian 75 times |
| Through the Veil | 75 | 50 | Successfully open an escape route for use 50 times |
7 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Richard challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Scrounger | 40 | 20 | Rummage and find 20 items inside a hiding spot |
| Bodyguard | 50 | 30 | Successfully knock a victim from Michael’s grasp 30 times |
| Escape Artist | 45 | 30 | Successfully open an escape route for use 30 times |
| Therapist | 20 | 15 | Calm a Special Target from a scared or terrified state 15 times |
| Heart Breaker | 30 | 20 | Evade Michael long enough to trigger the removal of a Tier 2 Stalk Marker 20 times |
| Main Character | 25 | 15 | Secure an escape for yourself after coming to the aid of and saving at least 3 Residents in a single match 15 times |
| Psychologist | 40 | 15 | Successfully calm a Special Target who is currently in a terrified state 15 times |
7 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Tanya challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Life of the Party | 30 | 15 | Calm a Special Target from a scared or terrified state 15 times |
| Real Talk | 45 | 30 | Successfully convince 30 Special Targets of the danger |
| Everyone’s Best Friend | 50 | 35 | Help a Resident escape or survive the night after performing a calm, convince, or command action on them 35 times |
| The More The Merrier | 4 | 3 | Escape with your life after saving at least 5 Residents 3 times |
4 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Thomas challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Team Captain | 45 | 30 | Approach 30 Residents and successfully convince them of the danger |
| Huddle Up | 45 | 25 | Navigate the environment and discover 25 other Civilians during a match |
| Stiff Arm | 30 | 25 | Utilize items such as firecrackers, flashlights, or other mysterious items to successfully blind, disorient, or stun Michael 25 times |
| MVP | 45 | 25 | Land the final blow that sends Michael into a downed state 25 times |
| Star Power | 40 | 30 | Successfully convince 30 Special Targets of the danger |
| Second Wind * | 30 | 30 | Successfully defend yourself against a grab by utilizing a defensive item to break free from Michael’s grasp 30 times |
6 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
1978 Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| They Can Run, But They Can’t Hide | 15 | 10 | Perform a Hiding Spot Grab on 10 victims by leaping out and grabbing someone from inside a hiding spot |
| Lethal Efficiency: The Sequel | 50 | 40 | Execute 40 victims that are stalked to tier 2 |
| The Final Dread | 45 | 30 | Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 30 Special Target |
| Systematic Hunter | 30 | 15 | Successfully kill all Special Targets within a single match 15 times |
| Closet Killer | 15 | 10 | Perform 10 Hiding Spot Execution |
| Shadow Executioner | 60 | 50 | Perform a stealth execution on 50 Resident before they become aware of your presence |
| No Rescue Incoming | 45 | 15 | Cut the phone line to a structure while a victim is on the phone 15 times |
7 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Clown Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Trick or Treat | 75 | 50 | Cause a jump scare to 50 victims |
| Broken Toys | 60 | 30 | Destroy 30 noise maker objects |
| Playground Bully | 30 | 20 | Knock or Grab 20 Civilians off a bike |
| Child’s Play | 63 | 45 | Grab 45 unaware Special Targets before they are fully alerted to your presence |
| Kitchen Knife Prelude | 12 | 5 | Execute all 4 victims within a single match 5 times |
| Bedroom Window Gaze | 75 | 50 | Fully stalk 50 Residents inside a structure while you are outside |
| First Masterpiece | 63 | 30 | Fully admire the executed body of 30 Special Targets |
| Aggressive Breach | 120 | 75 | Smash a window or door that scares 75 victims |
| Final Interception | 45 | 15 | Cut the phone line to a structure while a victim is on the phone 15 times |
| Distant Terror | 60 | 35 | Kill 35 terrified Civilians with a thrown weapon |
| Slow Panic | 30 | 25 | Have 25 terrified victims bleed to death from a wound of your making |
| The Boy Behind the Mask | 90 | 50 | Perform a Bloodthirsty execution while being undetected on a terrified victim 50 times |
12 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Ghost Sheet Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Static Interference | 21 | 15 | Sabotage the CB radio and prevent reinforcements in 15 matches |
| Knock, Knock | 90 | 50 | Destroy 50 doors locked by victims |
| Ghost in the Machine | 15 | 10 | Stall a car and prevent any vehicle escapes in 10 matches |
| Are You Alright | 90 | 30 | Interrupt the phone call of 30 Victims |
| One Hit Menace | 30 | 20 | Kill 20 victims with one hit |
| Terminal Disconnect | 45 | 15 | Cut the phone line to a structure while a victim is on the phone 15 times |
| Escape Denied | 60 | 45 | Close an escape door or gate after it has been fully opened 45 times |
| Flawless Executioner | 45 | 25 | Perform a Bloodthirsty execution while being undetected on a terrified victim 25 times |
| Calculated Observation | 120 | 100 | Fully admire the executed body of 100 victims |
9 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Inmate Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Initial Momentum | 75 | 25 | Reach Bloodthirst Level 1 25 times |
| Total Blackout | 90 | 50 | Destroy or shut off 50 power boxes |
| Orderly Dominator | 45 | 30 | Execute 30 Cops that have a Tier 1 Stalk Marker |
| Lethal Projection | 75 | 50 | Kill 50 victims with a thrown weapon |
| Slow Demise | 45 | 20 | Have 20 Residents bleed to death from a wound of your making |
| Prolonged Observation | 45 | 30 | Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 30 times |
| Main Attraction | 75 | 25 | Perform a rare context execution on 25 Special Targets |
| Complete Psychological Profile | 75 | 50 | Perform a bloodthirsty weapon execution on 50 Cops |
| Intimate Malice | 60 | 45 | Fully stalk 45 victims inside a structure while you are outside |
| Closing Act | 15 | 10 | Complete a match while remaining entirely undetected by Cops 10 times |
| Untouchable | 45 | 30 | Complete the detainment mini-game and avoid being captured 30 times |
| Tactical Erasure | 60 | 50 | Fully admire the executed body of 50 Cops |
12 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Samhain Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Harvest Moon | 90 | 15 | Reach Bloodthirst Level 3 15 times |
| Pagan Ritual | 60 | 50 | Perform a rare context execution on 50 victims |
| Sacrificial Offering | 75 | 50 | Execute 50 Special Targets that have a Tier 3 Stalk Marker |
| Ancient Dread | 150 | 100 | Cause a jump scare to 100 victims |
| Isolating the Town | 30 | 15 | Sabotage the power source to a structure containing a CB radio 15 times |
| Blood Offering | 90 | 50 | Execute 50 Residents who were already wounded |
| Lord of Dead Men | 24 | 10 | Execute all 4 Civilian within a single match 10 times |
| The True Samhain | 75 | 50 | Perform a Bloodthirsty execution while being undetected on a terrified victim 50 times |
| Ritual Interruption | 45 | 15 | Cut the phone line to a structure while a Special Target is on the phone 15 times |
| Sacrificial Feast | 30 | 20 | Successfully kill all Special Targets within a single match 20 times |
| Churning Shadows | 60 | 50 | Smash a window or door that scares 50 victims |
| Dark Altar | 30 | 15 | Perform a hiding spot execution on 15 victims |
| Hallowed Ground | 75 | 45 | Perform a legendary context execution on 45 Cops |
13 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Scorched Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Kindling the Flame | 75 | 50 | Inflict damage that brings 50 victims into a wounded state |
| Sudden Incineration | 15 | 10 | Perform 10 Hiding Spot Execution |
| Ash and Ruin | 150 | 25 | Reach Bloodthirst Level 2 25 times |
| Scorched Earth Tactics | 90 | 75 | Cut the phone line to a structure 75 times |
| Thermal Tracking | 45 | 30 | Fully stalk 30 victims inside a structure while you are outside |
| Blazing Trail | 30 | 20 | Kill 20 wounded Special Target with a thrown weapon |
| Out of the Ashes | 45 | 30 | Get up from a downed state while getting secured for detainment 30 times |
| Smoke and Mirrors | 60 | 15 | Cut the phone line to a structure while a victim is on the phone 15 times |
| Heart Failure | 45 | 25 | Kill 25 Residents that are in a terrified state with one hit |
| Communication Blackout | 120 | 75 | Interrupt the phone call of 75 victims |
| Patient Incinerator | 75 | 25 | Have 25 Civilians bleed to death from a wound of your making |
| Getaway Denied | 30 | 20 | Stall a car and prevent an escape 20 times |
| Overwhelming Ash | 27 | 25 | Perform a legendary context execution on 25 Special Targets |
13 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Stitched Michael challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Flesh Wound | 75 | 50 | Inflict damage that brings 50 victims into a wounded state |
| Sudden Panic | 30 | 20 | Smash a window or door that scares 20 victims |
| Trauma Specialist | 75 | 50 | Execute 50 Residents who were already wounded |
| Terrifying Pursuit | 45 | 30 | Maintain a Tier 2 Stalk Marker on a victim for 30 seconds 30 times |
| Subduing the Law | 60 | 40 | Successfully perform a grab on 40 Cops |
| Unstoppable Breach | 120 | 50 | Destroy 50 locked doors |
| Power Outage | 90 | 40 | Destroy or shut off 40 power boxes |
| Unbridled Fury | 45 | 30 | Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 30 terrified victims |
| Relentless Butcher | 15 | 10 | Perform a downed execution on 10 Cops |
| Lawless Slaughter | 90 | 45 | Execute 45 Cops that have a Tier 3 Stalk Marker |
| Screaming Chase | 60 | 50 | Maintain a Tier 3 Stalk Marker on a victim for 60 seconds 50 times |
| Complete Carnage | 24 | 10 | Execute all 4 victims within a single match 10 times |
| No Escape From the Dark | 120 | 75 | Execute 75 victims you shut the lights off on |
13 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Hatchet (weapon) challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Wood Splitter | 150 | 50 | Destroy 50 locked doors |
| Heavy Execution | 75 | 50 | Perform a standard grab weapon execution on 50 Special Targets |
| Deep Cleave | 150 | 100 | Execute 100 victims that are in wounded state |
| Open Gash | 75 | 30 | Have 30 Special Targets bleed to death from a wound of your making |
| Wheels Clipped | 45 | 25 | Knock 25 victims off a bike with a thrown weapon |
| Splintered Terror | 75 | 60 | Smash a window or door with your weapon that scares 60 victims |
| Bullseye Panic * | 75 | 50 | Kill 50 terrified victims with a thrown weapon |
| Dead Stop | 225 | 150 | Perform a weapon finisher execution on 150 victims |
| Axeman’s Wrath | 150 | 100 | Reach Bloodthirst Level 3 and perform a bloodthirsty weapon execution 100 times |
| Pristine Slaughter | 100 | 75 | Perform a Bloodthirsty execution while being undetected on a terrified victim 75 times |
10 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Kitchen Knife (weapon) challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Edge of the Blade | 90 | 50 | Destroy 50 noise maker object |
| Standard Incision | 120 | 75 | Execute 75 victims that are in wounded state |
| Sharp Introduction | 150 | 100 | Perform a standard grab weapon execution on 100 victims |
| Serrated Finish | 75 | 30 | Perform a weapon execution on 30 wounded Special Targets |
| Open Hemorrhage | 150 | 50 | Have 50 Civilians bleed to death from a wound of your making |
| Cut the Cord | 225 | 100 | Destroy 100 phones |
| Vitals Pierced | 75 | 50 | Kill 50 Residents that are in a terrified state with one hit |
| Final Severance | 225 | 150 | Perform a weapon finisher execution on 150 victims |
| Silent Blade | 105 | 75 | Perform a stealth execution on 75 Special Targets before they become aware of your presence |
| Cut Short | 150 | 100 | Interrupt the phone call of 100 Civilians |
10 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Pick-Axe (weapon) challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Noise Excavation | 135 | 50 | Destroy 50 noise maker object |
| Deep Mining | 90 | 45 | Perform a standard grab weapon execution on 45 Special Targets |
| Puncture Strike | 150 | 50 | Execute 50 victims that are in wounded state |
| Finish the Job | 105 | 75 | Execute 75 victims that are in wounded state |
| Shattered Nerves | 75 | 50 | Smash a window or door that scares 50 victims |
| Power Severance | 120 | 80 | Destroy 80 Power Boxes across the town |
| Struck a Vein | 90 | 45 | Have 45 victims bleed to death from a wound of your making |
| Cave In | 225 | 150 | Use a weapon finisher execution on 150 victims |
| Lethal Point | 105 | 50 | Kill 50 victims with one hit |
| Frenzied Excavation | 120 | 75 | Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 Residents |
| Unstoppable Force | 150 | 100 | Perform a Bloodthirsty execution while being undetected on a terrified victim 100 times |
11 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Pitchfork (weapon) challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Pronged Assault | 75 | 40 | Execute 40 victims that are in wounded state |
| Haymaker | 105 | 100 | Perform a standard grab weapon execution on 100 victims |
| Barnyard Breach | 150 | 50 | Destroy 50 locked doors |
| Farmer’s Pitch | 150 | 75 | Have 75 Residents die to a thrown weapon from you |
| Deep Puncture | 105 | 50 | Have 50 Special Targets bleed to death from a wound of your making |
| Pinned Down * | 60 | 50 | Execute 50 victims who were already wounded when the execution initiated |
| Spoke Skewer | 75 | 30 | Knock or Grab 30 Civilians off a bike |
| Terrifying Tines | 150 | 75 | Perform a weapon execute 75 victims while they are actively in the terrified state |
| Impaled Flight | 75 | 50 | Throw your weapon to kill 50 terrified victims |
| Thresher’s Fury | 150 | 75 | Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 victims |
| Harvest Finish | 75 | 40 | Use a weapon finisher execution on 40 Special Targets |
| The Devil’s Pitchfork | 150 | 100 | While at Bloodthirst Tier 3, remain completely undetected and execute a fully stalked and terrified victim 100 times |
12 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Wood-Axe (weapon) challenges
| Challenge | Before | 1.2.0 | Requirement in 1.2.0 |
|---|---|---|---|
| Timber | 75 | 50 | Smash 50 windows or doors that scares someone |
| Splintering Strike * | 105 | 50 | Inflict damage that brings 50 victims into a terrified state |
| Brute Force Entry | 150 | 75 | Destroy 75 locked doors |
| Woodchipper * | 105 | 75 | Execute 75 victims who were already wounded when the execution initiated |
| Spoke Splitter | 60 | 30 | Knock or Grab 30 Civilians off a bike |
| Deep Gouge | 75 | 40 | Have 40 Residents bleed to death from a wound of your making |
| Clear Cut | 75 | 50 | Use a weapon finisher execution on 50 Special Targets |
| Deforestation | 150 | 75 | Reach Bloodthirst Level 3 and perform a bloodthirsty grab weapon execution on 75 Residents |
| The Woodsman Masterpiece | 150 | 75 | Perform a Bloodthirsty execution while being undetected on a terrified victim 75 times |
9 targets per IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗.
Questions before you retry
How many challenges did Patch 1.2.0 change?
202 Progressive challenges by our count of the official notes: 71 Civilian, 79 Michael-skin and 52 weapon challenges.
Did any challenge get harder in 1.2.0?
No target went up. Thomas’s Second Wind kept its number (30) but now asks for a different action.
Are the Scythe challenges in the 1.2.0 list?
No. The notes list five other weapons. Hotfix 1.2.1 later fixed access to the Scythe Progressive Challenge.
Did 1.2.0 change story chapter challenges?
No story-mode chapter challenge changes appear in the 1.2.0 notes.
FOLLOW THE EVIDENCE
Sources & review notes
Reviewed September 10, 2026. This page summarizes the references below; it does not claim independent gameplay testing. Details may change with patches.
- IllFonic — Tower Farm Terror (Patch 1.2.0 notes) ↗Official patch notes · Oct 27, 2026
- Steam — Tower Farm Terror (official announcement) ↗Official Steam announcement · Oct 27, 2026
- IllFonic — Patch Notes 1.0.3 ↗Official patch notes · Sep 22, 2026
Found a mismatch? See our editorial policy and send a correction with the page URL and evidence.